I'm a self-taught illustrator, designer, and director from Vancouver, Canada.
My specialties include Adobe Illustrator, Photoshop, Flash and art directing. I am proficient in vector illustration, concept art, asset file size optimization, animation, and have a good understanding of Actionscript 2/3 having built my own hobby games outside of work.
My greatest experience in showcasing all my skills was working as an Art Director/Senior Illustrator for Tiny Speck's MMO, Glitch, where I had the opportunity to develop the style of the entire game. I was the sole full-time illustrator through Alpha which was the most daunting, demanding and most exciting time of my career. My favorite thing about working for Tiny Speck was working on a small team, everyone had the opportunity to take ownership of what they worked on. It truly was the most creative environment I've ever experienced.
Before then, I was the artist in Residence at Aviary, Inc where I was responsible for branding, designing logos for the various applications, designing pitch decks, and creating promotional material. I've been fortunate enough to have worked two dream jobs in my life already.
Aside from illustrating, I have a huge passion for image editing. I'm a published author, having authored the book More Than One Way to Skin a Cat, a tutorial book where you (yeah, you!) can learn to create your very own photo edits. My work has been featured in countless (if you can't count too, too high) publications including Mac Life, ImagineFX, Advanced Photoshop, Photoshop Creative, and PSD Magazine.
Outside of art, I love video games of all sorts, sodas of all flavours, pants of all colours, and not sleeping.
My weaknesses include writing About pages for myself.